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101
GtkSharp/Source/Libs/GLibSharp/MainLoop.cs
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101
GtkSharp/Source/Libs/GLibSharp/MainLoop.cs
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// GLib.MainLoop.cs - g_main_loop class implementation
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//
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// Author: Jeroen Zwartepoorte <jeroen@xs4all.nl>
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//
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// Copyright (c) 2004 Jeroen Zwartepoorte
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of version 2 of the Lesser GNU General
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// Public License as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this program; if not, write to the
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// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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// Boston, MA 02111-1307, USA.
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using System;
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using System.Runtime.InteropServices;
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namespace GLib {
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public class MainLoop {
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private IntPtr handle;
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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delegate IntPtr d_g_main_loop_new(IntPtr context, bool isRunning);
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static d_g_main_loop_new g_main_loop_new = FuncLoader.LoadFunction<d_g_main_loop_new>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_main_loop_new"));
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public MainLoop () : this (MainContext.Default) { }
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public MainLoop (MainContext context) : this (context, false) { }
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public MainLoop (MainContext context, bool is_running)
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{
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handle = g_main_loop_new (context.Handle, is_running);
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}
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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delegate void d_g_main_loop_unref(IntPtr loop);
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static d_g_main_loop_unref g_main_loop_unref = FuncLoader.LoadFunction<d_g_main_loop_unref>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_main_loop_unref"));
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~MainLoop ()
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{
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g_main_loop_unref (handle);
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handle = IntPtr.Zero;
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}
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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delegate bool d_g_main_loop_is_running(IntPtr loop);
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static d_g_main_loop_is_running g_main_loop_is_running = FuncLoader.LoadFunction<d_g_main_loop_is_running>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_main_loop_is_running"));
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public bool IsRunning {
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get {
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return g_main_loop_is_running (handle);
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}
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}
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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delegate void d_g_main_loop_run(IntPtr loop);
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static d_g_main_loop_run g_main_loop_run = FuncLoader.LoadFunction<d_g_main_loop_run>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_main_loop_run"));
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public void Run ()
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{
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g_main_loop_run (handle);
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}
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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delegate void d_g_main_loop_quit(IntPtr loop);
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static d_g_main_loop_quit g_main_loop_quit = FuncLoader.LoadFunction<d_g_main_loop_quit>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_main_loop_quit"));
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public void Quit ()
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{
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g_main_loop_quit (handle);
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}
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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delegate IntPtr d_g_main_loop_get_context(IntPtr loop);
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static d_g_main_loop_get_context g_main_loop_get_context = FuncLoader.LoadFunction<d_g_main_loop_get_context>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_main_loop_get_context"));
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public MainContext Context {
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get {
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return new MainContext (g_main_loop_get_context (handle));
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}
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}
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public override bool Equals (object o)
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{
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if (!(o is MainLoop))
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return false;
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return handle == (o as MainLoop).handle;
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}
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public override int GetHashCode ()
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{
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return handle.GetHashCode ();
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}
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}
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}
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