Files
KioskApp/GtkSharp/Source/Libs/GioSharp/Generated/GLib/PropertyAction.cs

195 lines
6.7 KiB
C#
Raw Normal View History

2024-09-15 22:40:48 +02:00
// This file was generated by the Gtk# code generator.
// Any changes made will be lost if regenerated.
namespace GLib {
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using static GLib.AbiStructExtension;
#region Autogenerated code
public partial class PropertyAction : GLib.Object, GLib.IAction {
public PropertyAction (IntPtr raw) : base(raw) {}
[UnmanagedFunctionPointer (CallingConvention.Cdecl)]
delegate IntPtr d_g_property_action_new(IntPtr name, IntPtr objekt, IntPtr property_name);
static d_g_property_action_new g_property_action_new = FuncLoader.LoadFunction<d_g_property_action_new>(FuncLoader.GetProcAddress(GLibrary.Load(Library.Gio), "g_property_action_new"));
public PropertyAction (string name, IntPtr objekt, string property_name) : base (IntPtr.Zero)
{
if (GetType () != typeof (PropertyAction)) {
var vals = new List<GLib.Value> ();
var names = new List<string> ();
names.Add ("name");
vals.Add (new GLib.Value (name));
names.Add ("objekt");
vals.Add (new GLib.Value (objekt));
names.Add ("property_name");
vals.Add (new GLib.Value (property_name));
CreateNativeObject (names.ToArray (), vals.ToArray ());
return;
}
IntPtr native_name = GLib.Marshaller.StringToPtrGStrdup (name);
IntPtr native_property_name = GLib.Marshaller.StringToPtrGStrdup (property_name);
Raw = g_property_action_new(native_name, objekt, native_property_name);
GLib.Marshaller.Free (native_name);
GLib.Marshaller.Free (native_property_name);
}
[GLib.Property ("name")]
public string Name {
get {
GLib.Value val = GetProperty ("name");
string ret = (string) val;
val.Dispose ();
return ret;
}
}
[GLib.Property ("parameter-type")]
public GLib.VariantType ParameterType {
get {
GLib.Value val = GetProperty ("parameter-type");
GLib.VariantType ret = (GLib.VariantType) val;
val.Dispose ();
return ret;
}
}
[GLib.Property ("enabled")]
public bool Enabled {
get {
GLib.Value val = GetProperty ("enabled");
bool ret = (bool) val;
val.Dispose ();
return ret;
}
}
[GLib.Property ("state-type")]
public GLib.VariantType StateType {
get {
GLib.Value val = GetProperty ("state-type");
GLib.VariantType ret = (GLib.VariantType) val;
val.Dispose ();
return ret;
}
}
[GLib.Property ("invert-boolean")]
public bool InvertBoolean {
get {
GLib.Value val = GetProperty ("invert-boolean");
bool ret = (bool) val;
val.Dispose ();
return ret;
}
}
[UnmanagedFunctionPointer (CallingConvention.Cdecl)]
delegate IntPtr d_g_property_action_get_type();
static d_g_property_action_get_type g_property_action_get_type = FuncLoader.LoadFunction<d_g_property_action_get_type>(FuncLoader.GetProcAddress(GLibrary.Load(Library.Gio), "g_property_action_get_type"));
public static new GLib.GType GType {
get {
IntPtr raw_ret = g_property_action_get_type();
GLib.GType ret = new GLib.GType(raw_ret);
return ret;
}
}
[UnmanagedFunctionPointer (CallingConvention.Cdecl)]
delegate void d_g_action_activate(IntPtr raw, IntPtr parameter);
static d_g_action_activate g_action_activate = FuncLoader.LoadFunction<d_g_action_activate>(FuncLoader.GetProcAddress(GLibrary.Load(Library.Gio), "g_action_activate"));
public void Activate(GLib.Variant parameter) {
g_action_activate(Handle, parameter == null ? IntPtr.Zero : parameter.Handle);
}
[UnmanagedFunctionPointer (CallingConvention.Cdecl)]
delegate void d_g_action_change_state(IntPtr raw, IntPtr value);
static d_g_action_change_state g_action_change_state = FuncLoader.LoadFunction<d_g_action_change_state>(FuncLoader.GetProcAddress(GLibrary.Load(Library.Gio), "g_action_change_state"));
public void ChangeState(GLib.Variant value) {
g_action_change_state(Handle, value == null ? IntPtr.Zero : value.Handle);
}
[UnmanagedFunctionPointer (CallingConvention.Cdecl)]
delegate bool d_g_action_get_enabled(IntPtr raw);
static d_g_action_get_enabled g_action_get_enabled = FuncLoader.LoadFunction<d_g_action_get_enabled>(FuncLoader.GetProcAddress(GLibrary.Load(Library.Gio), "g_action_get_enabled"));
bool GLib.IAction.Enabled {
get {
bool raw_ret = g_action_get_enabled(Handle);
bool ret = raw_ret;
return ret;
}
}
[UnmanagedFunctionPointer (CallingConvention.Cdecl)]
delegate IntPtr d_g_action_get_name(IntPtr raw);
static d_g_action_get_name g_action_get_name = FuncLoader.LoadFunction<d_g_action_get_name>(FuncLoader.GetProcAddress(GLibrary.Load(Library.Gio), "g_action_get_name"));
string GLib.IAction.Name {
get {
IntPtr raw_ret = g_action_get_name(Handle);
string ret = GLib.Marshaller.Utf8PtrToString (raw_ret);
return ret;
}
}
[UnmanagedFunctionPointer (CallingConvention.Cdecl)]
delegate IntPtr d_g_action_get_parameter_type(IntPtr raw);
static d_g_action_get_parameter_type g_action_get_parameter_type = FuncLoader.LoadFunction<d_g_action_get_parameter_type>(FuncLoader.GetProcAddress(GLibrary.Load(Library.Gio), "g_action_get_parameter_type"));
GLib.VariantType GLib.IAction.ParameterType {
get {
IntPtr raw_ret = g_action_get_parameter_type(Handle);
GLib.VariantType ret = new GLib.VariantType(raw_ret);
return ret;
}
}
[UnmanagedFunctionPointer (CallingConvention.Cdecl)]
delegate IntPtr d_g_action_get_state(IntPtr raw);
static d_g_action_get_state g_action_get_state = FuncLoader.LoadFunction<d_g_action_get_state>(FuncLoader.GetProcAddress(GLibrary.Load(Library.Gio), "g_action_get_state"));
public GLib.Variant State {
get {
IntPtr raw_ret = g_action_get_state(Handle);
GLib.Variant ret = new GLib.Variant(raw_ret);
return ret;
}
}
[UnmanagedFunctionPointer (CallingConvention.Cdecl)]
delegate IntPtr d_g_action_get_state_hint(IntPtr raw);
static d_g_action_get_state_hint g_action_get_state_hint = FuncLoader.LoadFunction<d_g_action_get_state_hint>(FuncLoader.GetProcAddress(GLibrary.Load(Library.Gio), "g_action_get_state_hint"));
public GLib.Variant StateHint {
get {
IntPtr raw_ret = g_action_get_state_hint(Handle);
GLib.Variant ret = new GLib.Variant(raw_ret);
return ret;
}
}
[UnmanagedFunctionPointer (CallingConvention.Cdecl)]
delegate IntPtr d_g_action_get_state_type(IntPtr raw);
static d_g_action_get_state_type g_action_get_state_type = FuncLoader.LoadFunction<d_g_action_get_state_type>(FuncLoader.GetProcAddress(GLibrary.Load(Library.Gio), "g_action_get_state_type"));
GLib.VariantType GLib.IAction.StateType {
get {
IntPtr raw_ret = g_action_get_state_type(Handle);
GLib.VariantType ret = new GLib.VariantType(raw_ret);
return ret;
}
}
#endregion
}
}